﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace SNFEGame
{
    /// <summary>
    /// Required class used only to get the data for the environment objects
    /// </summary>
    public class BlockData
    {
        public String type;
        public int x;
        public int y;
    }
}
